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Data · dataset · 2026

Design for Cognitive Friction in Human-AI Interaction: A Student‑Centred AI Scaffold for Cognitive Resilience and Intellectual Agility

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<p dir="ltr">This exploratory, design-oriented pilot case study examines Erwin, a student-centred AI scaffold designed to augment students’ thinking in an interdisciplinary design innovation module.

Description

Unlike answer-giving chatbots, Erwin adopts a supportive-critic stance: it provides stage-aware, dialogic scaffolding that widens idea spaces and supports criteria-based consolidation through nudges and commitments. The analysis drew on 1,999 student and Erwin turns organised into 171 sessions nested within 78 student logs, alongside post-module qualitative feedback.

The study combined reflexive thematic analysis with a full-corpus, non-inferential descriptive analysis of selected interaction-process indicators, including initiative balance, futures probes, completed repair sequences, and system boundary or refusal episodes. A purposive sample of six final artefacts provided illustrative triangulation of interaction patterns and student project trajectories. The analysis identified four practices: disciplined divergence, in which Deliberate Cognitive Friction (DCF) prompts appeared alongside expanded frames without displacing agency; criteria-aware convergence, in which students translated broadened views into clearer problem statements, constraints, and next steps; cognitive resilience visible through repair and persistence sequences; and a supportive-critic experience shaped by answer resistance and meta-reflection.

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As this was a single-course pilot with no control condition, the descriptive indicators characterise observed interaction processes and contextualise the qualitative interpretation; they are not estimates of causal effects or direct measures of learning outcomes. Across cases, these practices appeared alongside traces of broadened ideation, criteria-guided consolidation, and futures-oriented reasoning in the illustrative artefact sample.

The paper contributes situated empirical evidence for studying AI as human augmentation rather than substitution; a transferable design blueprint that operationalises DCF at the prompt policy layer through explainable prompts, resilience guardrails, and instrumentation for scaffolding-oriented LLM systems; and a process-oriented operationalisation of cognitive resilience for Human Computer Interaction in education, understood as interactional evidence of repair, persistence, and flexible reframing rather than as a demonstrated learning effect.

The discussion offers implications for designing resilient, trust-preserving human-AI ecosystems that balance augmentation against risks of overreliance and cognitive offloading.</p>

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Human-computer interaction 81%
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